Social Media(CNT416)
Course Code | Course Name | Semester | Theory | Practice | Lab | Credit | ECTS |
---|---|---|---|---|---|---|---|
CNT416 | Social Media | 8 | 2 | 0 | 0 | 2 | 2 |
Prerequisites | |
Admission Requirements |
Language of Instruction | French |
Course Type | Elective |
Course Level | Bachelor Degree |
Course Instructor(s) | N. Sultan TURHAN sturhan@gsu.edu.tr (Email) |
Assistant | |
Objective | Social media acts as a new interface for many technology applications due to the latest technological and social developments / changes. The main objective of the course is to enable students who have received intensive and only engineering training for four years to become aware of the effects of the products and applications they develop on society and the environment. 'individual. The course, which will be taught from a general perspective to the individual, aims to make the student aware of social media reflections in the fields of sociology, law, psychology, anthropology, communication and of information technology. This is to introduce students to the history of social media, their sociological power, their media power and the characteristics that a new social media product and / or application must have as well as the process of treatment. data continuously collected via social media and their values. Each part of the course will be given by experts in the appropriate field. In addition, the student will be supported by additional reading. |
Content |
Week 1: Introduction to Social Media - General Course Introduction Week 2: Definition of "technology" and its relation to society Week 3: A historical look at the relationship between technology and society: Social factors that shape the concept of social media Week 4: The roles played by social media platforms in transforming social values Week 5: The Effects of Social Media Platforms on the Individual Week 6: The roles of engineers and the roles of engineers in the relationship between technology and society Week 7: Information Society Reality Experiences: Representation of Virtual Reality in Fiction Week 8: Youtube as a participatory culture Week 9: Community relations on social media Week 10: Social media as a new public sphere Week 11: Media Convergence with Social Media and Internet Technology Week 12: Social Media as a Media of Otherness: Virtual Lynching and Otherization Week 13: Social networking sites as a type of virtual community - functioning as a marketing communication channel Week 14: Review of Social Media from a Data Science Perspective |
Course Learning Outcomes |
The student who successfully completes this course will have skills in the following subjects: 1. Ability to examine and explain the impact of social media on society, 2. Ability to explain and criticize the media dimension of social networks, 3. Ability to create and publish a blog as a social media tool, 4. Ability to explain and criticize the technological dimension of social media, 5. Ability to process and interpret big data obtained through social media tools |
Teaching and Learning Methods | Discussion, presentation, research, reporting |
References | Articles accepted in the literature in Turkish, English and French will be presented to students as further reading throughout the semester. |
Theory Topics
Week | Weekly Contents |
---|---|
1 | Introduction to Social Media - General Course Introduction |
2 | Definition of "technology" and its relation to society |
3 | A historical look at the relationship between technology and society: Social factors that shape the concept of social media |
4 | The roles played by social media platforms in transforming social values |
5 | The Effects of Social Media Platforms on the Individual |
6 | The roles of engineers and the roles of engineers in the relationship between technology and society |
7 | Information Society Reality Experiences: Representation of Virtual Reality in Fiction |
8 | Youtube as a participatory culture |
9 | Community relations on social media |
10 | Social media as a new public sphere |
11 | Media Convergence with Social Media and Internet Technology |
12 | Social Media as a Media of Otherness: Virtual Lynching and Otherization |
13 | Social networking sites as a type of virtual community - functioning as a marketing communication channel |
14 | Review of Social Media from a Data Science Perspective |
Practice Topics
Week | Weekly Contents |
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2 | |
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8 | |
9 | |
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11 | |
12 | |
13 | |
14 |
Contribution to Overall Grade
Number | Contribution | |
---|---|---|
Contribution of in-term studies to overall grade | 5 | 60 |
Contribution of final exam to overall grade | 1 | 40 |
Toplam | 6 | 100 |
In-Term Studies
Number | Contribution | |
---|---|---|
Assignments | 4 | 30 |
Presentation | 0 | 0 |
Midterm Examinations (including preparation) | 1 | 30 |
Project | 0 | 0 |
Laboratory | 0 | 0 |
Other Applications | 0 | 0 |
Quiz | 0 | 0 |
Term Paper/ Project | 0 | 0 |
Portfolio Study | 0 | 0 |
Reports | 0 | 0 |
Learning Diary | 0 | 0 |
Thesis/ Project | 0 | 0 |
Seminar | 0 | 0 |
Other | 0 | 0 |
Toplam | 5 | 60 |
No | Program Learning Outcomes | Contribution | ||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||
1 | Matematik, fizik ve mühendislik bilimlerine özgü konularda yeterli bilgi birikimi; bu alanlardaki kuramsal ve uygulamalı bilgileri, mühendislik problemlerinin modellenmesi ve çözümünde kullanabilme becerisi. | |||||
2 | Karmaşık bilgisayar mühendisliği problemlerini saptama, tanımlama, formüle etme ve çözme becerisi; bu amaçla uygun analiz ve modelleme yöntemlerini seçme ve uygulama becerisi. | |||||
3 | Yazılımsal veya donanımsal karmaşık bir sistemi, süreci veya donanımı gerçekçi kısıtlar ve koşullar altında, belirli gereksinimleri karşılayacak şekilde tasarlama becerisi; bu amaçla modern tasarım yöntemlerini uygulama becerisi. | |||||
4 | Mühendislik uygulamalarında karşılaşılan karmaşık problemlerin analizi ve çözümü için gerekli olan modern teknik ve araçları geliştirme, seçme ve kullanma becerisi; bilişim teknolojilerini etkin bir şekilde kullanma becerisi. | |||||
5 | Analitik düşünce ile bir sistemi, sistem bileşenini ya da süreci analiz etme, modelleme, deney tasarlama ve yapma, veri toplama, çözüm algoritmaları üretebilme, uygulamaya alma ve geliştirme becerileri. | X | ||||
6 | Disiplin içi ve çok disiplinli takımlarda etkin biçimde çalışabilme becerisi; bireysel çalışma becerisi. | |||||
7 | Türkçe sözlü ve yazılı etkin iletişim kurma becerisi; en az iki yabancı dil bilgisi; etkin rapor yazma ve yazılı raporları anlama, yazılım ve donanım tasarımını, gerekirse teknik resim metotları kullanarak raporlayabilme, etkin sunum yapabilme becerisi. | X | ||||
8 | Bilgiye erişebilme ve bu amaçla kaynak araştırması yapabilme, veri tabanları ve diğer bilgi kaynaklarını kullanabilme becerisi | X | ||||
9 | Yaşam boyu öğrenmenin gerekliliği bilinci; kendini sürekli yenileme becerisi. | |||||
10 | Mesleki etik ilkelerine uygun davranma, mesleki sorumluluk bilinci; mühendislik uygulamalarında kullanılan standartlar hakkında bilgi. | X | ||||
11 | Proje yönetimi, risk yönetimi ve değişiklik yönetimi gibi, iş hayatındaki uygulamalar hakkında bilgi; girişimcilik, yenilikçilik hakkında farkındalık; sürdürülebilir kalkınma hakkında bilgi. | X | ||||
12 | Mühendislik uygulamalarının evrensel ve toplumsal boyutlarda sağlık, çevre ve güvenlik üzerindeki etkileri ve çağın mühendislik alanına yansıyan sorunları hakkında bilgi. | X | ||||
13 | Bilgisayar mühendisliği uygulamalarının hukuki ve etik boyutları konusunda farkındalık. | X |
Activities | Number | Period | Total Workload |
---|---|---|---|
Class Hours | 14 | 2 | 28 |
Assignments | 4 | 4 | 16 |
Midterm Examinations (including preparation) | 1 | 10 | 10 |
Total Workload | 54 | ||
Total Workload / 25 | 2.16 | ||
Credits ECTS | 2 |