COURSE INFORMATION PACKAGE · COM 776

Post Cinema: Audiovisual Culture in the 21st Century

Elective · Turkish
ECTS
8
Local Credit
3
Theory + Practice + Lab
3 + 0 + 0
Course Level
Doctoral Degree
Prerequisites
-
Semester
1
On this page
Content Assessment System Relation of Proficiency ECTS
Course Instructor(s)
Ece VİTRİNEL
evitrinel@gsu.edu.tr

Content

Objective

The emergence of cinema coincided with the end of the 20th century - just like the automobile and aviation industries – and it determined the visual culture of the industrialized societies into which it was born. Today, the loss of cinema’s identity as a photographic tool and collective screening experience has fueled the debates about its “death”. “Post Cinema: Audiovisual Culture in the 21st Century” course aims at understanding what the allegedly “collapsed” cinema means in a post-cinematic media regime in which it spreads to a much wider area of life with screenings in museums, computer-manipulated images and especially personal productions. In a complex socio-economic relationship where the distribution of roles between the producer and the audience is severely shaken and the boundaries and functions of the screens are redefined, what is cinema? How can it be defined in historical, technological, cultural, political and economic terms? How has the position and function of cinema changed today, where TikTok surpasses Netflix in terms of total video watch time without investing in content production? From Plato’s cave wall to digital platforms, the course will discuss different screens - as well as “no screen” possibilities - in the light of current film and media studies literature, and will also benefit from media archeology which allows to see the continuities as well as emphasizing the interruptions.

Course Content

Week 1: Introduction, basic concepts and readings
Week 2: What is medium?
Week 3: Remediation theory: Interruptions and continuities
Week 4: Media archeology
Week 5: Screens, screen-connected devices (remote control, keyboard, mouse) and temporality
Week 6: The “delocalization” of experience
Week 7: BREAK
Week 8: Amateur image production
Week 9: Portable screens and viewing as performance
Week 10: Touch screens and body techniques
Week 11: Digital cinema
Week 12: New cinema/screen policies
Week 13: Pandemic media
Week 14: Toward screen nostalgia

Course Learning Outcomes

- Understands the transformations in audiovisual culture through screen technologies and develops a broad understanding of body/technology relationship.
- Develops an interest in not only the audiovisual content itself but also in its mediation.
- Establishes a relationship between the past and digital media by using media archeology and sees not only interruptions but also continuities.
- Has a command of current literature and recent debates in a constantly evolving field such as audience and user practices.

References

Casetti, F. (2015). The Lumière Galaxy. New York: Columbia University Press.

Christie, I. (2012). Audiences. Defining and Researching Screen Entertainment Reception. Amsterdam University Press.

Denson, S. & Leyda, J. (eds.) (2015). Post-Cinema: Theorizing 21st Century Film. Sussex: Reframe Books.

Everett, A. (2003). Digitextuality and Click Theory: Theses on Convergence Media in Digital Age. In A. Everett, & J. Caldwell (éd), New Media: Theories and Pratices of Digitextuality (p. 3-28). London, New York: Routledge.

Friedberg, A. (2006). The Virtual Window. From Alberti to Microsoft. The MIT Press.

Friedberg, A. (1993). Window shopping. Cinema and the postmodern. Los Angeles: Oxford : University of California Press.

Hagener, M., Hediger, V. & Strohmaier, A. (2016). The State of Post-Cinema. Tracing the Moving Image in the Age of Digital Dissemination. London: Palgrave Macmillan.

Gunning, T. (1997). From the Kaleidoscope to the X-Ray: Urban Spectatorship, Poe, Benjamin, and Traffic in Souls (1913) . Wide Angle, 19.4 , p. 25-61.

Hudson, D., & Zimmerman, P. (2009). Cinephilia, technophilia and collaborate remix zones. Screen, 50 (1) , p. 135-146.

Klinger, B. (2006). Beyond The Multiplex. Cinema, New technologies and the Home. University of California Press.

Kuhn, A. (2009). Screen and screen theorizing today. Screen, 50 (1) , p. 1-12.

Lessig, L. (2008). Remix. Making art and commerce thrive in the hybrid economy. London: Bloomsbury Academic.

Parente, A., & De Carvalho, V. (2008). Cinema as dispositif: Between Cinema and Contemporary Art. Cinémas: revue d'études cinématographiques, 19 (1) , p. 37-55.

Parikka, J. (2017). Medya Arkeolojisi Nedir? İstanbul: Koç Üniversitesi Yayınları.

Srinivas, L. (2002). The active audience: spectatorship, social relations and the experience of cinema in India . Media Culture Society, No. 24 , p. 155-173.

Verhoeff, N. (2012). Mobile Screens. The Visual Regime of Navigation. Amsterdam University Press.

Werning, S. (2016). The home screen as an anchor point for mobile media use: Technologies, practices, identities. Necsus, Home Issue.

White, M. (2006). The Body and the Screen. Theories of Internet Spectatorship. The MIT Press.

Assessment System

Contribution to Overall Grade
Activities Number Contribution
Contribution of in-term studies to overall grade 0 50
Contribution of final exam to overall grade 0 50
Total 0 100
In-Term Studies
Activities Number Contribution
Assignments 0 10
Presentation 0 30
Midterm Examinations (including preparation) 0 0
Project 0 0
Laboratory 0 0
Other Applications 0 0
Quiz 0 0
Term Paper/ Project 0 0
Portfolio Study 0 0
Reports 0 0
Learning Diary 0 0
Thesis/ Project 0 0
Seminar 0 0
Other 0 10
Total 0 50

Relation of Proficiency

No Program Learning Outcomes Contribution
1 2 3 4 5
1 After successfully completing the program, the student can understand the principles and development of scientific thought. X
2 After successfully completing the program, the student can examine and interpret existing theoretical approaches using correct references to produce new syntheses. X
3 After successfully completing the program, the student can consolidate his/her skills in his/her field of specialization with knowledge and skills related to the different functions (journalism, public relations, advertising, marketing, radio, television, cinema, new media). X
4 After successfully completing the program, the student adheres to critical thinking, ethical values in the media and communication field, and to the principles of respect for all individuals and communities for the public good. X
5 After successfully completing the program, the student may integrate advanced and current theoretical and practical knowledge into his/her work related to his/her area of specialization. X
6 After successfully completing the program, the student can carry out original scientific research using different methodological approaches. X
7 After successfully completing the program, the student can employ advanced qualitative and quantitative methods of research. X
8 After successfully completing the program, the student can bring innovation to the scientific methods by developing new methods or applying known methods to new areas. X
9 After successfully completing the program, the student can present and publish his/her work on prestigious international platforms. X
10 After successfully completing the program, the student can collaborate on research and education with experts from different nationalities and scientific disciplines. X
11 After successfully completing the program, the student prioritizes scientific ethics in his/her work. X

ECTS

Activities Number Period Total Workload
Class Hours 14 3 42
Working Hours out of Class 12 3 36
Assignments 1 100 100
Presentation 1 10 10
Midterm Examinations (including preparation) 0 0 0
Project 1 20 20
Laboratory 0 0 0
Other Applications 0 0 0
Final Examinations (including preparation) 0 0 0
Quiz 0 0 0
Term Paper/ Project 0 0 0
Portfolio Study 0 0 0
Reports 0 0 0
Learning Diary 0 0 0
Thesis/ Project 0 0 0
Seminar 0 0 0
Other 0 0 0
Make-up 0 0 0
Total Workload 208
Total Workload / 25 8.32
Credits ECTS 8